Getting lost in Silent Hill is bad enough. In Silent Hill: Townfall, checking your map could also leave you open to attack.

A new PlayStation gameplay breakdown explains how the first-person perspective makes basic actions risky. Opening the map blocks your view, while searching drawers or reading messages leaves you distracted as threats move nearby.

Developed by Screen Burn Interactive and co-published by Konami and Annapurna Interactive, Townfall follows Simon Ordell to the Scottish island of St. Amelia. Set in 1996, the game sees him return to a seemingly abandoned town and investigate his connection to its troubled past.

The problem is finding time to search without becoming a target.

How Townfall makes exploration dangerous

Townfall limits Simon’s view, making sound an important warning system. Enemies can approach from behind or outside his field of vision while he is focused on something else.

Simon can crouch behind objects and peek around corners to check his route. If a fight goes badly, breaking an enemy’s line of sight may give him a chance to escape. Cabinets and lockers can also provide hiding spots, but enemies can pull Simon out if they see him enter.

His CRTV, a portable television, offers another way to read the environment. It can detect signals that reveal nearby enemies and point Simon towards his next destination. An earlier PlayStation preview showed one sequence where images on the CRTV guided him to a house, while another signal helped him locate a creature through walls.

That reliance is intentional. In an official developer interview, director Jon McKellan said the team wanted to turn Silent Hill’s radio into something players actively use.

“Honestly, the CRTV couldn’t work from any other perspective,” McKellan said. He added that players should need the device while still feeling uneasy about relying on it.

Combat is available when stealth fails, but the developers want players to decide how to handle each encounter rather than follow one fixed strategy.

Silent Hill: Townfall launches September 24 on PS5 and PC through Steam and the Epic Games Store. Digital Deluxe preorders include 48-hour early access. In St. Amelia, even checking where you’re going could be dangerous.